Media Arts and Sciences (Interdisciplinary Arts and Performance) ,BA
Culture, Interdisciplinary, Multimedia, New Media, Technology, approved for STEM-OPT extension, arts, audio, digital, media, production, video
Do you wish you could immerse yourself in exciting, innovative technologies and media while using practices of humanities and global thinking? Whether you enjoy crafting technology from scratch or designing new ways to imagine technological futures, you'll learn to create, develop and engage the technological world around you.
The School of Arts, Media and Engineering educates the next generation of learners and empowers them with technofluency --- its development, application and implications. Students are prepared to be socially aware, critically thinking global citizens who strive to bring about positive change in a society that will be increasingly shaped by new technologies.
The Bachelor of Arts program in media arts and sciences equips students with the knowledge, abilities and technical skills they need for creating computational media.
Students learn to create computational media, which is computation combined with objects, sound, video, time, space, culture and bodies; breathe behavior into media, objects or systems by programming; and think critically about how computation impacts lives and how culture makes a difference in how people experience computational media --- a critical skill in this dynamic era.
This concentration in interdisciplinary arts and performance is offered in partnership with the New College of Interdisciplinary Arts and Sciences. The program focuses on a transdisciplinary and collaborative approach to the arts, technology and performance. It emphasizes the traditions of transdisciplinary, avant-garde and experimental arts, and contemporary art and performance. Courses include digital media arts, music and electronic sound art, performance studies, theater and performance practice, and digital graphics.
This program may be eligible for an Optional Practical Training extension for up to 24 months. This OPT work authorization period may help international students gain skills and experience in the U.S. Those interested in an OPT extension should review ASU degrees that qualify for the STEM-OPT extension at ASU's International Students and Scholars Center website.
The OPT extension only applies to students on an F-1 visa and does not apply to students completing a degree through ASU Online.
- College/school:
Herberger Institute for Design and the Arts
- Location: Tempe
- Second language requirement: No
- STEM-OPT extension eligible: Yes
- First required math course: MAT 117 - College Algebra
- Math
intensity: Moderate
General university admission requirements:
All students are required to meet general
university admission requirements.
First-year
| Transfer
| International
| Readmission
An ASU student who would like to change their major to this program and would be new to this major must have a minimum cumulative GPA of 2.25 and understand that their GPA must be brought up to a 2.50 or higher within one semester to remain in good standing. An ASU student who is returning to this major must have a minimum cumulative GPA of 2.50.
Students should visit the Change of Major form for information about how to change a major to this program.
ASU is committed to helping students thrive by offering tools that allow personalization of the transfer path to ASU. Students may use MyPath2ASU® to outline a list of recommended courses to take prior to transfer.
ASU has transfer partnerships in Arizona and across the country to create a simplified transfer experience for students. These pathway programs include exclusive benefits, tools and resources, and they help students save time and money in their college journey.
Exploring programs around the globe furthers students' ability to apply their studies to a global spectrum. With more than 300 Global Education program opportunities available to them, media arts and sciences students are able to tailor their experience to their specific interests and skill sets. Whether in a foreign country, in the U.S. or online, students build communication skills, learn to adapt and persevere, and are exposed to research and internships across the world, increasing their professional network.
The Herberger Institute for Design and the Arts recommends these programs for students majoring in media arts and sciences.
Armed with skills and sound judgment, graduates of the media arts and sciences program work in cultural communication, marketing, design, social media, health, education, entertainment and creative arts, and all areas in which culture is shaped by technology and computational media. All graduates have learned techniques to change the world and communicate using contemporary computational media, a vital power in the modern world. Some go on to invent fresh techniques.
Graduates have a wide array of career opportunities in new media involving the fields of:
- communications (Cisco, Google, Facebook)
- computing (Apple, Microsoft)
- gaming and entertainment (Industrial Light & Magic, Electronic Arts, Pixar)
- media arts (engineering multimedia shows, video and sound production)
Graduates are also prepared for roles in the development of modern media systems that address complex sociotechnical problems, such as:
- diagnostic, monitoring and assistive cyber-physical tools and systems that can be used by health care providers
- new systems for collaborative, participatory content creation and sharing
- social networking and reflection tools for promoting sustainability
- systems for interactive, adaptive learning and computational assessment in educational organizations
Graduates who are interested in continuing their higher education are well prepared to apply to the top interdisciplinary new media programs in the nation, including the graduate programs through the School of Arts, Media and Engineering at ASU.
Media arts and sciences alumni have received job opportunities in:
- audio and video
- engineering
- graphic design
- illustration
- iOS development
- journalism
- programming
- software engineering
- special effects
- 3D modeling and fabrication
- visual media
Example job titles and salaries listed below are not necessarily entry level, and students should take into consideration how years of experience and geographical location may affect pay scales. Some jobs also may require advanced degrees, certifications or state-specific licensure.
Career | *Growth | *Median salary |
---|---|---|
6.1%
|
$105,180
|
|
9.7%
|
$98,740
|
|
4.1%
|
$159,920
|
|
9.7%
|
$98,740
|
|
1.1%
|
$62,940
|
|
3.4%
|
$69,760
|
|
4.3%
|
$65,000
|
|
-1.2%
|
$60,670
|
|
15.2%
|
$83,240
|
Arts, Media and Engineering Sch T
|
STAUF-B 217
ameed@asu.edu
480-965-9432
3 year programs
These programs allow students to fast-track their studies after admission and earn a bachelor's degree in three years or fewer while participating in the same high-quality educational experience of a 4-year option. Students should talk to their academic advisor to get started.
Accelerated master's
These programs allow students to accelerate their studies to earn a bachelor's plus a master's degree in as few as five years (for some programs).
Each program has requirements students must meet to be eligible for consideration. Acceptance to the graduate program requires a separate application. Students typically receive approval to pursue the accelerated master’s during the junior year of their bachelor's degree program. Interested students can learn about eligibility requirements and how to apply.